In tutorial five we learned how to use the Camera function, this ability allows the user to set up cameras which are used to create animations within 3D Studio Max. This function is also very useful to be used to see your models from a certain angle, all you do is set the camera at the angle you want to see the models from by pressing Control + C whilst in the view, this then creates the camera, once the camera has been created you can snap back to that view by simply pressing C.
This is what a camera looks like once created -
And this is what the models look like rendored from the cameras point of view -
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