This weeks tutorial was all about learning to use the lighting tools and how they can be used to created different effects.
First of all we were asked to download a Pumpkin file from this site and then to add materials to it, this pumpkin was then used in our first part of the tutorial about lighting. We learned how putting certain lighting tools in specific places allows shadows to be shown and thrown about in certain ways and certain colours.
Below are some images of the pumpkin in the design stage and with a final rendor:
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Design of Pumpkin |
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Rendor of Pumpkin |
Another thing you can do with lighting is change the colour of the object on the stage by shining different colours lights at the objects. An example of this is below:
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Colours to begin with |
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Rendor with the coloured lights effect |
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From the images above you can see that whilst shining different colours lights the objects change but within the rendored image above all the objects are red expect a single blue cylinder, this is because whilst creating the lights you can select which images are effected by which lights, so the blue cylinder is the only object effected by the blue light and the rest are effected by a red light.
Another type of lighting is the day light effect, this effect shows images as if they had the sun shown on them. An interesting thing about this type of lighting is that to change the direction of the light you must change the way the compass faces that appears when the day light object is created, you can also change the time of the day to change were about the sun is in the sky.
This allows the objects to have some very interesting effects and shadows, images below show the day light effect on reflective objects.
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Day light being created |
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Day light effect when rendored |
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Close up to the objects |
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