In Tutorial Two we were asked to created a tank, below is my attempt going through the stages:
The first thing i had to do was get the tank plans from Richards Blog and save them, then i inserted them into 3D Studio Max.
Next i had to start creating the tank using different shapes and techniques, the first thing i created was the wheels, treads and base of the tank, this was done mainly by using Cylinders and Boxes for the wheels and bases. To create the treads i used the line tool and manipulated the lines to create the effect of treads.
After creating the treads, wheels and base i created the tanks top half, this included the "hatch" part of the tank as well as the main section of the tank, again these were done by simply using the box tool and manipulating them by converting them to editable poly and then manipulating the edges and vectors from there on.
Then i created the cannon on the tank, this was done by just using the Cylinder tool again. I also manipulated the "hatch" part of the tank to invert it within itself to give it a "dented" look as if to show that there was a hole there.
This is the end look of my tank, i believe it looks okay but could do with some work. As this is only the second time i have ever created anything in 3D Studio Max i still believe it was quite good.